Front End Development 101

Part 1: Goals, Go, Node and Bower

I could easily be labelled as a "[Ruby on] Rails Developer" and I'm quite content with the asset pipeline for managing various front-end web development assets (Javascript, CSS, client side templates, images, fonts, etc). But since I'm playing around with Go for back end development on my current project, I thought I'd investigate current practices for managing assets on the front end. This is a rambling log of what I learned while I was playing around.

Continue reading… Save to Instapaper

I could easily be labelled as a “[Ruby on] Rails Developer” and I’m quite content with the asset pipeline for managing various front-end web development assets (Javascript, CSS, client side templates, images, fonts, etc). But since I’m playing around with Go for back end development on my current project, I thought I’d investigate current practices for managing assets on the front end. This is a rambling log of what I learned while I was playing around.

Here are the goals I’m aiming for:

  • versioned package management for the client side, including their dependencies, giving us a consistent set of source files used to deliver the web site, both in development and in production;

  • using {less} as a preprocessor for generating CSS (or Sass, maybe, if that’s what my CSS framework of choice happens to use);

  • using Twitter Bootstrap as a CSS framework to make my app look pretty enough while I’m developing it, while encouraging me to write semantic CSS and HTML so a real designer can do something sensible with it;

  • using CoffeeScript as a preprocessor, at least for any front end code I have to write;

  • dependency management for my JavaScript code so things are pulled in and used in the right order;

  • efficient delivery of assets in production (where my understanding of “efficient delivery” is concatenation to minimise HTTP requests, and minification to reduce file size);

  • a smooth workflow in development (automatically producing assets from my source files when I change them, live reloading of pages, that kind of thing); and

  • the ability to debug in-browser errors, mapping them back to the source that caused them.

Hopefully, as I work through this guide, I’ll achieve most of these goals!

If you’re interested in the code I wound up with (along with the story arc I took to get there), you can find it up on GitHub: style_guide. If you’d like to suggest improvements (or, better still, submit pull requests!) I’d love to hear them.

Project background

Let’s have a worked example to keep us on track. Let’s say I’m building a style guide — a tiny application which shows off my “house style” for CSS and JavaScript components. As it turns out, my house style is identical to the default Twitter Bootstrap one, so there’s not much to the app. ;-)

Creating the project

Since I’m building a Go web app for the backend, let’s start out by having a simple project which serves static files from a public/ directory. I’m assuming that I already have a Go workspace set up. (If you don’t, follow along with the instructions in Writing Go Code to create a workspace and set up your environment.) My Go workspace for this project is rooted at ~/Development/Go, so my $GOPATH is set accordingly:

export GOPATH=${HOME}/Development/Go

First of all, let’s create the project and stash it in a git repository to keep track of what I’m doing:

mkdir -p ${GOPATH}/src/
cd ${GOPATH}/src/
cat > << EOF
# Style Guide

Welcome to the house style guide.
git init && git add . && git commit -m "Empty project."

I won’t continue to nag you to commit changes as we’re going along; that’s up to you!

A static file server

This isn’t about Go, so it isn’t the most exciting web application server, either. I’ve created a basic server which will serve static files from the public/ folder. Call it main.go in the project root:

// A simple Go web application which serves static files from the `public`
// folder in the project. By default, it listens on port 8080, though you can
// change that below, if you like.
package main

import (

// The main function is the entry point into the application. It creates a file
// server which will serve static files from the `public` folder, listening on
// port 8080.
func main() {
  http.Handle("/", http.FileServer(http.Dir("public")))
  http.ListenAndServe(":8080", nil)

That’s it. I can run the application server directly with:

go run main.go

and visit http://localhost:8080/ which will display 404 page not found since we don’t have any content to serve yet. Let’s fix that, by creating public/index.html with the default template that Bootstrap recommends:

<!DOCTYPE html>
<html lang="en">
    <meta charset="utf-8">
    <meta http-equiv="X-UA-Compatible" content="IE=edge">
    <meta name="viewport" content="width=device-width, initial-scale=1">
    <title>Style Guide</title>

    <link href="/assets/stylesheets/application.css" rel="stylesheet">
    <h1>Style Guide</h1>

    <p>Welcome to my style guide.</p>

    <script src="/assets/javascripts/application.js"></script>

It’s currently referencing a couple of assets that don’t yet exist. That’s OK, I just wanted to set myself a target for what files should be generated when we get to that. At least visiting http://localhost:8080/ now should succeed, and show our plain, un-styled, style guide. Now we can get on with meeting some of the goals!

Installing client side packages

We have identified a single dependency for the front end application: Twitter Bootstrap. Since we’re making use of some of the Javascript components, we also indirectly depend on jQuery. Hopefully, I won’t have to think about recursive dependencies though. After doing a bit of a dig around online, and in my own “stuff I’ve read recently” list, it seems like Bower is good enough for the job.

Installing Node & Bower

The easiest way to install it on Mac OS X seems to be through npm which, in turn, can be installed as part of NodeJS with Homebrew (it really is package managers all the way down):

brew install node
npm install -g bower

I’ll use npm to track development dependencies (i.e. bower) and their versions, so I’ve got a consistent environment wherever I’m doing development. Create a starting point for package.json in the project root:

  "name": "style_guide",
  "version": "0.1.0",
  "description": "My simple CSS style guide.",
  "author": "Graeme Mathieson <> (",
  "homepage": "",
  "repository": ""

Now I’ve got enough basics to stop npm from warning me about missing bits, I can add my first development dependency:

npm install --save bower

This both installs bower locally, in a node_modules/ folder at the root of the project, and adds it as a versioned dependency in package.json. (I did toy with the idea of wanting to tidy up the unpacked local copy of the modules into vendor/node/ or equivalent, but it looks like that would involve a fight.)

I’ll also add node_modules/ to my project’s .gitignore file — I’m happy enough that we’ve fixed a reference to the version of the package we’re using, so I don’t feel the need to vendor it, too. Your mileage and opinions will, of course, vary.

Managing client side dependencies with Bower

Now we’ve got bower installed, it needs a configuration file at the root of the project, called bower.json to hold its configuration. Let’s create a sensible default:

  "name": "style_guide",
  "version": "0.1.0",
  "private": true,
  "ignore": [

The name and version are the same as package.json. Wouldn’t it be nice if they could be shared instead of being repeated? I guess there’s a reason for them being separate, but I loathe duplication, particularly with things like version numbers, which are so easy to forget to change before distribution a new release!

Anyway. I’ve set private to true, which should prevent me from accidentally distributing my application as a bower module, and I’ve set it to ignore folders containing the packages we’re setting up to manage. (This is suggested as a default, anyway, so seems sensible.)

Installing Twitter Bootstrap

Finally, we can install Bootstrap:

bower install --save bootstrap

This downloads both Bootstrap and jQuery, unpacks them into the bower_components folder, and adds a note of the versioned dependency into our bower.json so it knows which version to install next time (which gives us our “consistent set of source files” goal).

We haven’t yet got to the stage where we can serve up these components, though, since they are outside the web root. Let’s get the CSS sorted, in the next part, then worry about the Javascript in a bit.

About this article

Article metadata
Attribute Value
First published
Last updated
Category Software development
License Creative Commons Licence